AI Insights · Timothy · October 2023
Top 5 Survival Games on Android in Netherlands Q3 2023
Explore the performance of the top 5 survival games on Android in the Netherlands during Q3 2023, with insights on downloads, revenue, and active users.
The third quarter of 2023 saw an interesting performance from the top 5 survival games on the Android platform in the Netherlands. Here's a breakdown of their performance based on data from Sensor Tower.
Monster War: Hide & Seek Zone from UltraPub had a noticeable trend in downloads and weekly active users. Downloads peaked in the week of July 24 with approximately 2.3K, before gradually declining to 240 by the end of September. Weekly active users saw a steady increase, peaking at around 4.2K in early August, followed by a decline to 2.3K by the end of the quarter.
Monster Craftsman Survivor 3D by TAGO Studio experienced a consistent download rate, starting from 728 in late June and fluctuating around the 500-1K range, ending the quarter with 366 downloads. Weekly active users remained relatively stable, maintaining an average of around 12K to 13K throughout the quarter.
The Baby In Yellow from Team Terrible showed a steady download rate with minor fluctuations. Downloads started at 997 in late June and ended at 655 by the end of September. Weekly active users exhibited a slight downward trend from 5.1K in late June to 3.4K by the end of the quarter.
Raft® Survival - Ocean Nomad by Survival Games Ltd displayed a consistent download rate, starting at 529 in late June, peaking at 683 in mid-July, and ending at 407 by the end of September. Weekly active users saw a peak of around 1.9K in mid-July, then fluctuated and ended the quarter at 1.4K. The game also generated small but steady revenue, with a notable peak of approximately $50 in the week of July 24.
Nextbots: Obunga Chase Rooms from M4P Media had a notable increase in downloads, peaking at about 1.2K in the week of August 21, before declining to 124 by the end of September. Weekly active users also increased significantly, reaching 1.4K in early September, before dropping to 834 by the end of the quarter. The game generated some revenue, peaking at around $12 in the week of September 11.
For more detailed insights and data, visit Sensor Tower.